Player's Delight
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Tuesday, October 29, 2013
PLAYER CHOICE AND BRANCHING NARRATIVE IN BEYOND: TWO SOULS
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Monday, October 7, 2013
Game Design Comparison - Heavy Rain and The Walking Dead
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Tuesday, July 30, 2013
Redesigning The Last of Us - If We Played as Ellie
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Saturday, July 27, 2013
If We Played as Ellie - THE QUARANTINE ZONE
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Sunday, July 21, 2013
If We Played as Ellie - ENCOUNTERS
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